| intersect.owin {spatstat} | R Documentation | 
Yields the intersection or union of two windows.
intersect.owin(A, B, ...) union.owin(A,B, ...)
A | 
A window object (see Details). | 
B | 
A window object. | 
... | 
Optional arguments passed to as.mask
to control the discretisation, if required.
 | 
The function intersect.owin computes the intersection between the
two windows A and B, while
union.owin computes their union.
The arguments A and B must be window objects
(either objects of class "owin", or data that can be
coerced to this class by as.owin).
At present the intersection or union of two polygons is computed by discretising them, yielding a binary image mask.
If the intersection or union is empty, an error occurs.
A window object.
Adrian Baddeley adrian@maths.uwa.edu.au http://www.maths.uwa.edu.au/~adrian/ and Rolf Turner rolf@math.unb.ca http://www.math.unb.ca/~rolf
is.subset.owin,
overlap.owin,
bounding.box,
owin.object
# rectangles u <- unit.square() v <- owin(c(0.5,3.5), c(0.4,2.5)) # polygon data(letterR) # mask m <- as.mask(letterR) # two rectangles intersect.owin(u, v) union.owin(u,v) # polygon and rectangle intersect.owin(letterR, v) union.owin(letterR,v) # mask and rectangle intersect.owin(m, v) union.owin(m,v) # mask and polygon p <- rotate(v, 0.2) intersect.owin(m, p) union.owin(m,p) # A <- letterR B <- rotate(letterR, 0.2) plot(bounding.box(A,B), main="intersection") w <- intersect.owin(A, B) plot(w, add=TRUE) plot(A, add=TRUE) plot(B, add=TRUE) plot(bounding.box(A,B), main="union") w <- union.owin(A,B) plot(w, add=TRUE) plot(A, add=TRUE) plot(B, add=TRUE)